Video Game Institute
Like the San Francisco Campus, the Art Institute of California in Los Angeles offers two video game design degrees: a BS in Visual & Game Programming and a BS in Game Art & Design. Both campuses are great in that they both sit in cities serving as a hotbed for successful development studios.
The Institute | |
---|---|
Developer(s) | Jyym Pearson Robyn Pearson |
Publisher(s) | Screenplay |
Platform(s) | Atari 8-bit, Commodore 64, TRS-80 |
Release | 1983 |
Genre(s) | Text adventure (original release), Graphic adventure |
The Institute is a 1983 graphic adventure game released for the TRS-80, Commodore 64 and Atari 8-bit family by Screenplay.
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- The Institute is a 1983 graphic adventure game released for the TRS-80, Commodore 64 and Atari 8-bit family by Screenplay.
- In 1962, Steve Russell at the Massachusetts Institute of Technology invented Spacewar!, a computer-based space combat video game for the PDP-1 (Programmed Data Processor-1), then a cutting-edge.
Gameplay[edit]
The user navigates their character through a graph of rooms by entering commands with the keyboard: 'N', 'W', 'S', and 'E' are used to move respectively north, west, south, and east; simple text commands to interact and investigate objects within the rooms such as 'open door' are also used.
The game's protagonist is a mental patient trying to escape from the institute (hence the title). A good deal of the game takes place in drug-induced hallucinations, though in some versions the drug is a 'strange powder' that sends you into 'dreams'.
External links[edit]
- Stephan's Retrocomputing Site (contains solution)